Workshops and Tutorials

Accepted Workshops & Tutorials

Here is the list of workshops and tutorials and their corresponding websites. The workshops will take place on the first day of the conference. For submission deadlines for a specific workshop, please have a look at the individual workshop website!

Please note: Unfortunately, the OpenDS convention as part of the preliminary program for AutomotiveUI 2016 has been canceled. As an alternative, there are 8 workshops and tutorials, which you can attend.

Time Event & Room
Michigan (2nd floor) Hussey (2nd floor) Vandenberg (2nd floor) Henderson (3rd floor)
09:00-13:00 W1: Situational Awareness in Semi-Automated Vehicles W2: CLW 2016 T1: In-Vehicle Auditory Interactions T2: Prototyping HMI for Autonomous Vehicles
14:00-18:00 W4: Situation Awareness T4: Attention Directing Cues T3: Driving with Music W3: Ethically Inspired UIs

Half-day workshops: Morning session

W1: 1st Workshop on Situational Awareness in Semi-Automated Vehicles

Workshop description: here

Organizers: Roderick Mccall, Martin Baumann, Ioannis Politis, Shadan Sadeghian, Ignacio Alvarez, Alexander Mirnig, Alexander Meschtcherjakov, Manfred Tscheligi, Lewis Chuang and Jaques Terken

This workshop will focus on the problem of occupant and vehicle situational awareness with respect to automated vehicles when the driver must takeover control. It will explore the future of fully automated and mixed traffic situations where vehicles are assumed to be operating at level 3 or above. In this case, all critical driving functions will be handled by the vehicle with the possibility of transitions between manual and automated driving modes at any time. This creates a driver environment where, unlike manual driving, there is no direct intrinsic motivation for the driver to be aware of the traffic situation at all times. Therefore, it is highly likely that when such a transition occurs, the driver will not be able to transition either safely or within an appropriate period of time. This workshop will address this challenge by inviting experts and practitioners from the automotive and related domains to explore concepts and solutions to increase, maintain and transfer situational awareness in semi-automated vehicles.

W2: CLW 2016: The Sixth Workshop on Cognitive Load and In-Vehicle Human-Machine Interaction

Workshop description: here

Organizers: Andrew Kun, Thomas Gable, Paul Green, Bryan Reimer, Christian Janssen, Peter Fröhlich, Thomas Miller,Ivan Tashev and Shamsi Iqbal

Interactions with in-vehicle electronic devices can interfere with the primary task of driving and increase crash risk. Interactions with in-vehicle interfaces draw upon visual, auditory,
psychomotor, and cognitive resources. Researchers often investigate how using these interactions impact performance through the use of different measurement techniques, particularly
doing so in applied settings such as automotive scenarios. The goal of this workshop is to share knowledge with the community regarding the theoretical underpinnings, collection, and filtering
of eye tracking data within the scope of automotive research. The workshop will describe and demonstrate the theory behind these measures, approaches, limitations, and issues in collection, and successful methods of filtering data eye tracking measures. The focus of the workshop will be on ensuring participants acquire an understanding of the theoretical reasoning behind the measures shown in the workshop as well as practical knowledge of how to collect and filter data.

T1: Tutorial on In-vehicle Auditory Interactions: Design and Applications of Auditory Displays, Speech, Sonifications & Music

Tutorial description: here

Organizers: Myounghoon Jeon, Seyedeh Fakhrhosseini, Steven Landry and Jason Sterkenburg

This tutorial presents an overview of the in-vehicle auditory interactions, including theoretical background, design considerations, and practical design procedure and guidelines based on the first author’s 20 year experience in sound design, automotive user interface design, and research on both topics in industry and academia. The tutorial will be composed of four sessions: auditory menu navigation, speech interactions, music & sonification, and sonic branding. Particularly, in each session hands-on activity will be conducted first and then, a short lecture on the topic will be followed. This tutorial aims to inspire practitioners as well as researchers to appropriately apply auditory displays and sonification to in-vehicle technologies, and thus, facilitate necessary multi-tasking processes in automotive user interfaces.

T2: Prototyping HMI for Autonomous Vehicles: A Human Centered Design Approach

Website: here

Tutorial description: here

Organizers: Nikhil Gowda, David Sirkin and Wendy Ju

We envision HMI design that addresses user needs and employs familiar models and metaphors to present intuitive interactions between user and car. Over the course of an interactive tutorial, our team of experienced professionals, from academia and industry, will guide you on a four-hour crash-course in Human Centered Design, focusing on HMI for future autonomous vehicles. To encourage interaction, the tutorial is structured around a ‘design thinking’ lense, where attendees interact through a Human Centered Design exercise. The first step is empathy – good innovators focus on people and experiences whenever possible. Come join us. Build and test quickly and learn from failures to better inform successive design iterations. In Silicon Valley, we call it ‘failing forward’.

Half-day workshops: Afternoon session

W3: Workshop on Ethically Inspired User Interfaces for Decision Making in Automated Driving


Organizers: Andreas Riener, Myounghoon Jeon, Ignacio Alvarez, Bastian Pfleging, Alexander Mirnig, Lewis Chuang and Manfred Tscheligi

Trust, Acceptance and Ethics are Important Topics to Consider for Automated Driving.
The aim of this workshop is to bring together automotive researchers with particular interest in the workshop topic. The expected outcome is a list of obstacles as well as potential solutions related to ethics in automated driving with focus on ethically inspired user interfaces and ethical decision making algorithms. The organizers commit to provide a platform for future exchange of problems, ideas and results related to ethics in automated driving. This way, we should be able to create shared understanding of goals, challenges and potential ways to overcome them.
There are three central problem fields surrounding ethical issues in HMI for automated driving:

  1. How do we arrive at ethically sound decisions in everyday situations as well normative conflicting ones? How can such decision rules be translated into decision making algorithms for automated vehicles?
  2. How can ethically relevant decision making parameters be visualized in a vehicle to support decision making for humans? Or in other words: Could there be a “speedometer” for ethics in automated vehicles?
  3. Who should be the one to make these decisions, especially in situations with potentially fatal consequences? Humans (strong intuition, unreliable, consistent with Asimov’s first rule) or Machines (good at calculations, reliable, inconsistent with Asimov’s first rule)?

W4: Workshop on Situation Awareness in Evaluation & Design


Organizers: Yu Zhang, Linda Angell, Bobbie Seppelt, Lee Skrypchuk and Cheryl Bolstad

The “SA in Automotive Evaluation & Design” workshop aims to inspire a wide range of applications for SA in automotive UI development (from SA analyses to SA measurement to new product concept development). To achieve this objective, our activities will cover four area of interest:

  1. Provide an overall understanding of SA and how SA theory can be applied to the driving context.
  2. Offer experience with some SA measurement techniques, both in the groups of basic performance measurement and probing techniques.
  3. Share research that utilizes SA theory in developing advanced driver assistance systems.
  4. Discuss how SA could be applied to automotive UI development on vehicles with automated and/or other advanced technology functions.

T3: Tutorial on Driving With Music: Cognitive-Behavioral Implications

Tutorial description: here

Organizer: Warren Brodsky

Since the turn of the millennium, the context and activity that has been consistently reported to be the most popular location where people engage in music listening, is while we are in a car. As we drive we spend much time adjusting the radio, switching between CDs, searching through playlists. We sing along with the tunes (referred to as Car-aoke), we drum on the steering wheel, we play air-guitar, and we dance in our seat – as if we ourselves are the performers. Yet, the consequences may be fatal. This 4-hour tutorial will educate participants about the effects of music on drivers, and raise awareness about the benefits, contraindications, and ill-effects, of in-cabin background and music engagement on driver behavior and vehicular performance.

T4: Tutorial on Design and Evaluation Methods for Attention Directing Cues

Tutorial description: here

Organizers: Shadan Sadeghian, Lewis Chuang, Andreas Loecken, Christiane Glatz and Susanne Boll

Managing drivers’ distraction and directing their attention has been a challenge for automotive UI researchers both in industry and academia. The objective of this half-day tutorial is to provide an overview of methodologies for design, development, and evaluation of in-vehicle attention-directing user interfaces. The tutorial will introduce specifics and challenges of shifting drivers’ attention and managing distractions in semi- and highly automated driving context. The participants will be familiarized with methods for requirement elicitation, participatory design, setting up experiments, and evaluation of interaction concepts using tools such as eye-tracker and EEG/ERP.